DXInputSet
DXInputSet
Sets shader inputs.
bool DXInputSet(
int input, // graphic context handle
const void& data // data for setting
);Parameters
- input
[in] Handle of inputs for a shader obtained in DXInputCreate().
- data
[in] Data for setting shader inputs.
Return Value
In case of successful execution, returns true, otherwise - false. To receive an error code, the GetLastError() function should be called.
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