DXDraw
DXDraw
Renders the vertices of the vertex buffer set in DXBufferSet().
bool DXDraw(
int context, // graphic context handle
uint start=0, // first vertex index
uint count=WHOLE_ARRAY // number of vertices
);Parameters
- context
[in] Handle for a graphic context created in DXContextCreate().
- start=0
[in] Index of the first vertex for rendering.
- count=WHOLE_ARRAY
[in] Number of vertices to render.
Return Value
In case of successful execution, returns true, otherwise - false. To receive an error code, the GetLastError() function should be called.
Note
Shaders should be preliminarily set using DXShaderSet() for rendering vertices.
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