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Attach

Attach

Attaches a graphical object to an instance of the class.

bool  Attach(
   long    chart_id,     // chart ID
   string  name,         // name of the object
   int     window,       // chart window
   int     points        // number of points
   )

Parameters

chart_id

[out] Chart identifier.

name

[in] Name of the graphical object.

window

[in] Chart window number (0 – main window).

points

[in] Number of anchor points of the graphical object.

Return Value

true - success, false - cannot bind the object.

Example:

//--- example for CChartObject::Attach
#include <ChartObjects\ChartObject.mqh>
//---
void OnStart()
  {
   CChartObject object;
   //--- attach chart object
   if(!object.Attach(ChartID(),"MyObject",0,2))
     {
      printf("Object attach error");
      return;
     }
  }
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