ProjectionMatrixSet
ProjectionMatrixSet
Calculates and sets a 3D coordinate projection matrix to a 2D frame.
void ProjectionMatrixSet(
float fov, // field of view
float aspect_ratio, // frame aspect ratio
float z_near, //
float z_far //
);Parameters
- fov
[in] Field of view width in radians to create a scene projection.
- aspect_ratio
[in] 2D frame aspect ratio.
- z_near
[in] Distance to the near clipping plane.
- z_far
[in] Distance to the far clipping plane.
Return Value
None.
Note
2D frame displays only projections of 3D objects falling into the specified field of view and located between the near and far clipping planes.
Last updated on